Platform: Xbox / Playstation 2
Publisher: Williams Entertainment/Acclaim
The latest chapter in Midway’s award-winning, best-selling video game fighting franchise. With the most complete roster ever, including more than 50 fighters from the entire Mortal Kombat universe (past, present and future), a revolutionary Kreate-A-Fighter mode and Kreate-A-Fatality mode, plus a brand new Konquest mode, Mortal Kombat: Armageddon promises to be the most complete, intensely lethal, fighting experience ever!
Select from more than 50 characters from the Entire Mortal Kombat Fighting Universe: From Liu Kang to Shang Tsung to Shao Kahn, Mortal Kombat: Armageddon will feature more playable fighters than any other Mortal Kombat game to date.
All-New Customized Kreate A Fighter Mode: For the first time ever in a Mortal Kombat game players will be able to use a Kreate A Fighter feature to create and define their fighter’s look, abilities and personality with a deep level of customization and take that unique fighter online.
Unique Kreate-A-Fatality System: Fans now have the ability to create their own custom fatalities by stringing together a series of attacks via a series of button combos; those that prove worthy can take their very own death moves online to showcase to the world.
Entirely Revamped & Improved Konquest Mode: What formally served as a training mission has evolved into a full-blown adventure.
Expanded Online Features: Improved Responsiveness, Deeper Customizing, Expanded Lobby Options and much more.
My initial quest was interrupted when I was forced to guard a dragon egg for many years. When I awoke from enslavement, I felt altered in some way. Though I understood the reason I was created, I sensed that something was fundamentally wrong.
Casting my uncertainty aside, I returned to my given task. I searched the realms to find a concentration of warriors with the ability to tap into the forces that bind the realms. What I discovered alarmed me! The number of kombatants had grown since I last walked among them. I also learned that Onaga, the former ruler of Outworld, had somehow been resurrected. I could feel the strain upon the realms and concluded that the time had come: I would awaken the brothers and begin the second phase of the quest.
In Earthrealm, atop the temple of Argus, I let loose a psychic scream, the signal to the dragons to awaken the sons of Edenia. Shortly thereafter I searched for the brothers to monitor their progress. It seems that Daegon was awakened centuries too early and is under the influence of some evil emanating from the Netherrealm. I must further assess this situation by traveling to that realm. It seems my task has been interrupted once again. I was not created to interfere, but the time may come when I will have to intercept the brothers to help insure my quest concludes as Argus and Delia planned.
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